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View Full Version : export node glitch


i8bozo
04-11-2005, 08:28 PM
hello,

i was just informed of this little hiccup while exporting a node for shake.

i had three shapes i wanted to export. one shape was set to subtract so it would knock a hole in the other two. this worked fine when displayed in the application but when exported, i guess it's losing the 'subtraction' aspect.

worth a look.

thanks!

.g.

perryk
04-11-2005, 09:36 PM
There is no capacity in the SSF format to represent this. Please send suggestions to the Shake team as input from real users might make a bigger impact than our suggestions. The SSF format lets us specify spline control points, and that's about it.

In the mean time, to get the control you need, the only thing I can suggest is rendering the mattes in Silhouette rather than from Shake.

I am going to start a discussion thread in the feature request area specifically asking what features you wish you could export to Shake.