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Benjamin
02-28-2005, 12:41 PM
Hi -

I am currently demoing on a dual 2.0 G5 with 1.5GB SDRAM and 64 MB of video RAM. I am running AE 5.5. I have plenty of free HD space.

The plugin works quickly and easily until I begin dealing with trackers. I can set a tracker and modify its parameters, however, as soon as I instruct it to begin tracking (either a single framme or continuously), AE crashes with no error message. My suspicion is that this is due to my running an older AE. Has anybody had experiences with the plugin using AE 5.5?

Thanks,
Ben

perryk
02-28-2005, 01:05 PM
The plugin works quickly and easily until I begin dealing with trackers. I can set a tracker and modify its parameters, however, as soon as I instruct it to begin tracking (either a single framme or continuously), AE crashes with no error message. My suspicion is that this is due to my running an older AE. Has anybody had experiences with the plugin using AE 5.5?


Hi Ben,

Can you tell us what version of Roto you're using? It's in the about box.

Thanks

Benjamin
02-28-2005, 01:11 PM
Perry -

I'm using v1.0.1.

(By the way, I've also been working with the software on a fancier machine, and we're in love with it. Great work on a great product.)

perryk
02-28-2005, 01:27 PM
Thank you for the kind words Ben.

Question for you. Can you look at the "console" of Silhouette Roto (before crashing it, of course :)). The console is a tab in the timeline panel. Please see if there is a line stating that the tracker module has loaded.

Benjamin
02-28-2005, 01:34 PM
Sure. Right before the crash, this is the last line on the console:

Loading shader: /Applications/Adobe[...]/shaders.tracker.cgf

perryk
02-28-2005, 01:37 PM
Almost there. There should be a line like this:

Opening module: C:/Program Files/Silhouette FX/Silhouette Roto//modules/tracker.module

Can you see if that's there?

Thanks

paulm
02-28-2005, 01:39 PM
Would you mind dumping your whole console here?

Perry - Note he's running on a G5 - no Program Files there!

Benjamin
02-28-2005, 02:10 PM
No problem:

OpenGL Extensions: GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_texture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_shadow_ambient GL_ARB_fragment_program GL_ARB_occlusion_query GL_ARB_point_sprite GL_ARB_vertex_buffer_object GL_EXT_compiled_vertex_array GL_EXT_texture_rectangle GL_EXT_texture_env_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_texture_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_anisotropic GL_EXT_separate_specular_color GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs GL_EXT_texture_compression_s3tc GL_EXT_blend_equation_separate GL_EXT_texture_mirror_clamp GL_APPLE_ycbcr_422 GL_APPLE_vertex_array_range GL_APPLE_texture_range GL_APPLE_float_pixels GL_APPLE_pixel_buffer GL_NV_blend_square GL_ATI_texture_mirror_once GL_ATI_text_fragment_shader GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_texture_env_combine3 GL_ATI_separate_stencil GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGI_color_matrix
Loading shader: /Applications/Adobe After Effects® 5.5/Plug-ins/silhouette fx/silhouette roto/sfxroto.bundle/Contents/MacOS/shaders/output_alpha.cgf
Loading shader: /Applications/Adobe After Effects® 5.5/Plug-ins/silhouette fx/silhouette roto/sfxroto.bundle/Contents/MacOS/shaders/output_channel.cgf
Maximum texture size: 2048x2048
System Key: REMOVED
Loading shader: /Applications/Adobe After Effects® 5.5/Plug-ins/silhouette fx/silhouette roto/sfxroto.bundle/Contents/MacOS/shaders/tracker.cgf

Possibly worth noting: The last line of the console appears as soon as I click on the tracker tool. Creating a tracker does not change the console's text.

paulm
02-28-2005, 02:20 PM
Okay - it seems it is not loading any of the modules (the tracker is one).

I wonder if it has something to do with the funny character in your AE 5.5 path.

Benjamin
02-28-2005, 02:28 PM
Well, would you look at that.

After removing the (r) symbol in the After Effects folder, the tracker is back in action. Thanks, guys!