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Silhouette v5.1.2.1 Released 6/19/14

Features

  • Installer - After Effects Creative Cloud 2014 The Silhouette installer now automatically finds the After Effects Creative Cloud 2014 install location.

Silhouette v5.1.2 Released 8/05/13

Features

  • Installer - After Effects Creative Cloud The Silhouette installer now automatically finds the After Effects Creative Cloud install location.
  • Nuke Exporter The Nuke exporter now exports Silhouette’s Shape > Max blend mode.
  • Scripting Script Editor Line Numbers Added line numbers to the script editor.
  • Hook For Quit Notification A new “quit” hook is called when Silhouette is about to quit. If the hook returns false, Silhouette will not quit.
  • Property SetInterpolation() Missing Added the ability to set interpolation via scripting.

Changes

  • Disable Premultiply Premultiply was disabled for formats that do not support embedded alpha.
  • mocha Accuracy and Speed mocha's accuracy and speed was improved.

Bug Fixes

  • Cache Generation Progress Bar (Mac Only) The cache progress bar was not updating on Mac.
  • Dual-Clone Artifacts (Linux Only) There were artifacts when using Dual Clone on Linux.
  • Edit Session in Floating Project Window Crash If you edited a session in a floating Project window, Silhouette would crash.
  • mocha > Remove Flicker Crash mocha would crash if you had Remove Flicker on.
  • Paint > Stereo Alignment The brush cursor was not lining up on the same feature in the Left and Right Views after a stereo alignment.
  • Point Tracker > Behavior > Keyframes Crash The Point Tracker > Behavior > Keyframes feature caused a crash.
  • Quicktime Load Problem (Mac Only) Quicktime files with numbers in the name only loaded the first frame.
  • Right View Not Rendering in Paint Only Mode The Right view of a stereo pair was not rendering in the Paint Only render mode.
  • Saving Project From Script Did Not Update Project Root Using project.save() did not update the SFX_PROJECT_ROOT variable used by Paint. The variable is now updated in the setBundle() call.
  • Shape > Max Blend Mode The Shape > Max blend mode had a bug where overlapping shapes with opacities below 100 didn't display the correct value in the overlapped area.
  • Shape > Multiply Blend Mode If a shape with less than 100 percent opacity is set to Multiply blend mode, the shape's Alpha is drawn to the border of the bounding box, not to the shape itself.
  • Object List Renaming (Mac Only) Using a tablet and double-tapping on a list item to rename was not working on Mac.
  • Timeline 1FPS Not Working 1FPS was not working in the Timeline.
  • Variable Vertex After Effects Shape Crashes on Export When using the Silhouette Shape Import/Export plug-in in After Effects, exporting a variable vertex shape would crash After Effects. Instead of crashing, an error message is displayed instead since Silhouette does not support variable vertex shapes.

Silhouette v5.1.1 Released 5/06/13

Features

  • Import/Export Environment Variables Added the ability to override Track and Shape import/export paths independently by setting these new variables:

      Import

    • SFX_TRACK_IMPORT_EXPORT_PATH
      SFX_TRACK_IMPORT_PATH
      SFX_TRACK_EXPORT_PATH
    • Export

    • SFX_SHAPE_IMPORT_EXPORT_PATH
      SFX_SHAPE_IMPORT_PATH
      SFX_SHAPE_EXPORT_PATH

    • For example, when importing track data, the import/export dialog will default to the first directory it finds in this set of paths:
      SFX_TRACK_IMPORT_PATH
      SFX_TRACK_IMPORT_EXPORT_PATH
      SFX_IMPORT_PATH
      SFX_IMPORT_EXPORT_PATH

    • Support SFX_LICENSE

    • Silhouette now supports SFX_LICENSE variable as well as “sfx_LICENSE”. It now tries these variables in order:
      sfx_LICENSE
      SFX_LICENSE
      SFX_LICENSE_SERVER
      RLM_LICENSE

Changes

  • Extend Pixel Aspect Field Precision There is now more precision in the pixel aspect field.

Bug Fixes

  • mocha Tracker > Drift Compensation (Linux) A crash would occasionally occur when using mocha’s Drift Compensation.
  • mocha Tracker > Track Forward One Frame Problem If you continuously clicked the Track Forward One Frame button when using mocha, Silhouette would eventually crash.
  • Paint > Save As Problem Paint path was not set properly after a Save As causing the paint history to not get copied over to the new project.
  • XML Doesn't Like Quotes in the Values There was a bug in XML writer. It needed to escape quotes.

Silhouette v5.1 Released 3/26/13

Features

  • Action > Color+Depth Side by Side A Color+Depth Side by Side action was added to the Render group. It renders the color and depth channels next to each other in the same file and is useful for playback on autostereoscopic displays.
  • Blur Speed Ups Blurs have been sped up by 30%.
  • Command-Line: -no_launcher Added a -no_launcher command-line switch which prevents the launcher from appearing when Silhouette starts up without a project. Useful if there is an action/script with an alternative method of opening projects.
  • Display Layer > Stereo Offset Keyframes in Timebar Layer > Stereo Offset keyframes are now displayed in the Timebar.
  • Feather Improvements Right-clicking on a feather point opens a pop-up menu with Reset and Select All options. Reset sets the selected feather points’ offset to 0. You can now select and edit multiple feather points at once, but only on one shape at a time. Dragging a point's offset adjusts the other selected points' offsets based on the relative change of the point being dragged. Pressing Delete deletes all selected points.
  • mocha Drift Compensation Enabled mocha’s drift compensation feature to the mocha tracker.
  • New Shape / Layer Blend Modes Inside Places the object inside the alpha generated by the objects below it. Inside is most useful in the S3D node.
  • Max Looks at the luminance information for each object and selects the value—whichever is brighter—as the result. Darker pixels are replaced while brighter pixels do not change. Rotate from Center of Selection Bounding Box > Shape Preference Controls whether the automatic anchor point is set to the center of the collective bounding box or to the opposite handle.
  • S3D Feather The Feather tool now affects the depth channel.
  • Layer/Node > Near Depth / Far Depth Added Near Depth / Far Depth parameters to the Layer > Depth controls and to the Node controls.
  • Node > 3D Preview Controls Added a 3D Preview group in the Node controls which contains Volume, Fix Point and Disparity warp parameters used to set the Viewer > 3D Preview.
  • Node > From Stereo Source Controls Added Quality, Iterations and Color Correct parameters available when the Node > Depth Mode is set to From Stereo Source.
  • Quality offers two settings to compute the depth map: High and Normal. Iterations: Fine tunes the quality of the depth map. The higher the value, the better the quality. Color Correct matches the color between the left and right views to improve the depth map.
  • Shape > Depth > Blend Mode Added a Shape > Depth > Blend Mode menu.
  • Alpha/Shape > Depth Type > Linear Size can now be adjusted on both axes.
  • Alpha/Shape > Depth Type > Radial Added Aspect Ratio to the Radial gradient.
  • Alpha/Shape > Depth Type > Ramp Added a Ramp option to the Alpha object and Shape > Depth Type menus which allows you to adjust three depth levels.
  • Shape > Depth > Wrap Blurs the shape inward without completely losing the edge. X/Y Tool Tips To Point Controls Added X/Y tool tips to the point controls.

Changes

  • S3D Node Depth Range The depth range was changed from -1-1 to 0-1, where 0 is black and 1 white.
  • Min and Max Disparity Range The Min and Max Disparity sliders range was changed from (-5, +10]) to (-10, +10). A tool tip was also added to explain the sliders.

Bug Fixes

  • Command-Line: Autosave With -nogui Did Not Work Autosave with -nogui did not work. The error message wanted to print out using a GUI dialog.
  • EXR Right Side Not Rendering If you rendered only the Right side of an EXR file, it produced the following error: Invalid data window in header.
  • Nuke Export Jittery Nuke export of shapes that contained extreme transforms would jitter under certain circumstances.
  • Red Text Output In Console If an exception was thrown in the Console, the Console text stayed red.
  • Shape > Blur Crash Fixed a very rare case where the blur size matched exactly the window size, causing a crash on Mac.
  • Shape Points Get Larger When Stabilizing Shape's points would get larger when stabilizing a scale transform.
  • S3D Copied Shapes from Roto Node Caused Crashes Shapes copied from the Roto node to the S3D node could cause crashes.
  • Gradient Center Point Keyframes Not Setting There was a bug in interpreting the frame range which could prevent setting keyframes when moving gradient center points.
  • Depth Preview Affected By Main Viewer Settings The Depth Preview window was being affected by the main Viewer settings.
  • Transform Controls Not Available When Viewing Depth The transform controls were not available when viewing the depth channel.
  • Viewing Depth And Aspect Ratio When working with a session that had an aspect ratio correction, the depth view would not update properly when switching nodes.
  • Warper Should Not Affect Alpha Channel The S3D Warper, when activated, was affecting the alpha channel. Viewer Not Refreshing After Some Preference Changes The Viewer would not update after changing some of the Viewer preferences like Alpha color.